Undetected vision disorders in children can lead to a host of problems, from learning to loss of vision. That is why a new Video Game created to detect vision problems in children could make a big impact on their lives. [Tweet "EyeSpy 20/20™, created by children’s eye surgeon, James O’Neil, M.D. and technology developer Richard Tirendi, makes vision screenings fun."]
It is critical that all children get vision screenings. However, even if they have been going, the tests in use haven’t changed in years and do not detect everything. And, there aren’t enough skilled health personnel to administer them. The EyeSpy 20/20™ video game is meant to be used in schools, so all children would have access and it can be administered by anyone. If the results detect a problem, the child will then be referred to a doctor.
Why use a video game to screen children’s vision? The better question is why not. If you are a regular reader here at Connect with your Teens through Pop Culture and Technology, you know that I am a big advocate of the benefits of video games. One of the areas where their benefits are expanding rapidly are in the fields of health care and medicine. Anytime you can make a boring activity both better and fun, especially when dealing with children, it is a win-win for everyone involved.
The creators of EyeSpy 20/20™ founded VisionQuest 20/20 and established it as a 501(c)(3) non-profit organization to facilitate the collaborations with vision experts, schools, parent groups, foundations, and government agencies. They want to get their invention into every school and make it available at no cost. However, VisionQuest 20/20 can only do so with help. On the VisionQuest See to Succeed page, you can see how to help by fundraising, sponsoring, donating or even purchasing a license for the game for a school.
Co-creator Dr. O’Neil had this to say about EyeSpy 20/20™:
“My goal is to help make certain children can see. The difference is, instead of interacting with one child at a time, VisionQuest 20/20’s program allows me to impact the lives of children on a much more significant scale.”