Last month I attended the Games for Change festival. I listened to many fascinating talks, learned about new educational games and spoke to many organizations and companies that are doing wonderful things with educational video games.
G4LI was established to focus on the design of digital games as tools for teaching science, technology, engineering and Math. The aim of the research is to establish design patterns for developing high impact learning games. Supported by Microsoft research and The Motorola Foundation, G4LI seeks to answer questions such as:
- What are the key design elements that make certain games compelling, playable, and fun?
- How do game genres differ in their educational effectiveness for specific topics and for specific learners?
- How are games designed to best facilitate the transfer of learning to the realities of students’everyday lives?
Globaloria is all about students’ learning through designing games. Students develop digital literacies, STEM knowledge and global citizenship skills through game design and creation. Globaloria is being implemented in many public, private and charter schools throughout the United States.